Volume 12, Issue 1, November 2014, Pages 22–29
Cheng-Wei Fan1
1 National Science and Technology Museum, 720, Jiouru 1st Road, Kaohsiung 807, Taiwan
Original language: English
Copyright © 2014 ISSR Journals. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
The concept of mobile learning was proposed by Revans from England in 1982 which has been more than 25 years (Revans, 1982). Revans offers an iterative model, successively alternating experience and preparation/reflection, which is a useful paradigm for mobile learning (McDermott et al., 2000). However, scholars perceive mobile learning in different ways. The following section contributes to various explanations of mobile learning by international scholars: m-learning is e-learning through mobile computational devices: Palms, Windows CE machines, even your digital cell phone (Quin, 2001). Mobile learning is a context-based learning by using mobile technology medium and is learner-centered. The flexibility of mobile learning in a proper location allow learners to interact with other learners and instructors and conduct technology-learning, content learning or context-based learning that is proactive, instant, distant /approximate, individual or group-centered. Moreover, learner will experience meaningful knowledge construction through this process (Young et al., 2005). Mobile learning is defined as any educational provision where the sole or dominant technologies are handheld or palmtop devices (Traxler, 2005).
Author Keywords: Technology Acceptance Model, mobile-learning, Science Museum.
Cheng-Wei Fan1
1 National Science and Technology Museum, 720, Jiouru 1st Road, Kaohsiung 807, Taiwan
Original language: English
Copyright © 2014 ISSR Journals. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Abstract
The concept of mobile learning was proposed by Revans from England in 1982 which has been more than 25 years (Revans, 1982). Revans offers an iterative model, successively alternating experience and preparation/reflection, which is a useful paradigm for mobile learning (McDermott et al., 2000). However, scholars perceive mobile learning in different ways. The following section contributes to various explanations of mobile learning by international scholars: m-learning is e-learning through mobile computational devices: Palms, Windows CE machines, even your digital cell phone (Quin, 2001). Mobile learning is a context-based learning by using mobile technology medium and is learner-centered. The flexibility of mobile learning in a proper location allow learners to interact with other learners and instructors and conduct technology-learning, content learning or context-based learning that is proactive, instant, distant /approximate, individual or group-centered. Moreover, learner will experience meaningful knowledge construction through this process (Young et al., 2005). Mobile learning is defined as any educational provision where the sole or dominant technologies are handheld or palmtop devices (Traxler, 2005).
Author Keywords: Technology Acceptance Model, mobile-learning, Science Museum.
How to Cite this Article
Cheng-Wei Fan, “Applied the Technology Acceptance Model to Survey the mobile-learning adoption behavior in Science Museum,” International Journal of Innovation and Scientific Research, vol. 12, no. 1, pp. 22–29, November 2014.